Unvil in the classroom: a photo to guess to start the lesson
Unvil works on a projector or interactive whiteboard, with no account and nothing to install. Students suggest words, the photo is revealed, and everyone can take part.
Project today’s photo →A five-minute routine
Project the daily photo at the start of the lesson. Students take turns suggesting words; the temperature shows whether they are getting closer, and good ideas knock tiles down. In a few minutes, the class discovers the picture together.
What students practise
Vocabulary and precise wording: a vague word like “thing” earns nothing, the right word moves things forward. Observation: the revealed parts of the photo guide the next guesses. General knowledge: landmarks, animals, works of art, inventions, moments in history.
Playing in teams
Team mode lets small groups play together: one student creates a code, the others join on their own device, and the useful words found by each student help the whole team. The answer itself is never shared.
For language lessons
Unvil works in English, French, Spanish, German, Italian, Portuguese, Chinese and Hindi. In a language lesson, the same photo becomes a vocabulary exercise: students must find the words in the language they are learning.
Free and no sign-up
No account is required and no personal data about students is collected. The game works in any recent browser, on computer, tablet or phone.
Project today’s photo →